อัพเดทครั้งล่าสุด: 885วัน
IMPROVEMENTS
GAMEPLAY
- Improvements to balancing and damage systems:
- Enabled one-shot headshots
- When a player shoots an enemy in the head within their optimal range, the enemy will skip DBNO and be eliminated
- If they are hit further than their optimal range, they will only go DBNO
- Increased headshot damaged from 2.5x to 6x
- Reduced penetration damage from 60% to 30
OPERATOR TICKETS
- Removed color rarity on operators
- Reworked rarity scale to be series based to make sense of operator releases and viability in gameplay
MENUS
- Integrated a cleaner render texture blur when a pop-up appears onscreen
- Added the proper credits buttons and web view
- Updated the loading view of rounds to ensure the correct game mode name is visible
- Improved loadout icons for attachments
- Improved pre-match load times to be quicker
- Improved visual for playlist button to be more interactive and legible
- Improved playlist tabs to display correct game mode and event name
TUTORIAL
- Added a checklist for objectives
- Added onboarding for attachments, battle pass and operator details
RANKED MODE
- Added ranked leaderboard
- Season reset:
- Players with a rank equal to or higher than silver will place a whole rank below (Ex: If you end the season as Gold II you will start from Silver II next season)
- Bronze and Rookie players do not reset their ranking
- Ranked info: Added a detailed description to let players know how ranked mode functions in the ranked landing screen
- Ranked Background in Fireteam
- Added SFX in post-match rank-up menu
FRIENDS LIST
- General UX improvements to the friends list
- Added push notifications from friends in post-match
GADGETS
- Fixed an issue where Kapkan difficulty is shown as ‘Intermediate’ when it is supposed to be ‘Easy’
- Fixed an issue where the flash bang from stun grenades can blind users when thrown farther than 15 meters
GENERAL FIXES
- Fixed a clipping issue with the ACOG 2.5x scope on Thatcher
- Fixed an issue with grenade charges not regenerating on TDM game mode
- Fixed red highlights disappearing randomly
- Fixed an issue with shotguns not destroying beams in soft walls
- Fixed an issue where the drone HUD and camera remain visible when the drone is destroyed
- Fixed an issue where a placeholder Sledge icon could be seen when scanning other operators
- Fixed an issue where the kill hit maker and SFX don't occur when a teammate kills the enemy that the player DBNO’ed
- Fixed an issue that would allow players to cook grenades indefinitely
- Fixed an issue where a drone is destroyed when navigating towards the first wall section of the South part of EXT Caravan
- Fixed an issue with some attachments mentioning non-functional Sprint-To-Fire mod
- Fixed an issue causing Error 1102 when using a drone in the FTUE
- Fixed an issue where misplaced animations are present on most of the gadgets during deployment while having a high FOV setting
- Fixed an issue causing Error 1105 during operator selection phase
- Fixed an issue where the reload action is not cancelled when the player uses melee attacks during reload animation
- Various bug fixes related to events, mastery, battle pass, operator recruitment, loadouts, ticket packs and loot boxes