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Patch Notes Version 1.5 (01/10/24)
Last Updated: 51d
Patch Notes: Game Update 1.5 New Content in 1.5: Added a new main HUB. Added Hero filters. Added Chapters 8 and 9 to Season 2 of the campaign. Added a Tiebreaker to Multiverse Arena battles. Added a slider in the settings to choose how often the WOW Moments get triggered. Added Top 100 Scoreboard in Multiverse Arena. Polishing and Optimization: Improved load time on initial loading screen. Divided loading screen in multiple steps. Multiverse Arena Tiebreaker: Force a defeat if the user sends the app to background while battling. Removed initial cooldown for enemies’ abilities in Multiverse Arena battles. DNA Sequencers have been added as a reward after each Multiverse Arena battle. Fixed Issues: In Multiverse Arena gear and artifacts stats were calculated twice to enemy team, resulting in a much stronger team than expected by its power. Fixed the exploit of increasing the GDA Ops waves by restarting the game from the rewards screen while disconnected from the internet. Gear and artifacts effects and stats are not updated after they are equipped or removed from heroes during battle in GDA Ops. Flaxan spray gun's passive is not applied when used in battle. Cerulean Cosmos Flower's passive doesn't trigger during battle. Tether Tyrant's Synergy Passive does not increase his defense each time an enemy or ally dies in any Battle mode. Enemy Faction bonus is not shown in the Pre-Battle screen for the Cecil's Nightmares Menu. Dupli-Kate's duplicates appear on the defeat screen in Cecil's Nightmares. "New Record!" announcement appears no matter the point amount in Cecil’s Nightmares. Loading Screen between "Skip pre-battles" may appear cut in some screen proportions in Cecil’s Nightmares. When a shop is at its maximum level the progress bar is not fully filled in. The red timer when a GDA ops is ending appears when there is time left. Missing special gear level up currency tooltip. When ranking up the heroes’ stack in the first row. The greyed-out state for offers when player has not enough currency is triggered only on first entry. Pre-battle team power has a limit in 2.14b. You can see the battle loading in the top of the screen if skip pre-battle button is active. Inconsistency between damage dealt and taken may appear after ~20 or more seconds in a battle with multiple heroes that has battle stats. Hero Skill up does not change when the user passes the next hero. Role icons colour change after skill charges. The artifact count icon is not refreshed immediately upon crafting. Faction bonus may increase / decrease while using 5 heroes in an alliance with 2 or more members. Network Error pop up does not appear when the user loses internet connection in game. The game remains stuck if an in game reconnect button is used and then the reconnect button is tapped in the Loading screen. First launch with the new update, the loading download 100+Mb extra. An error appears after closing the game during battle with a player and starting the same battle again. Reward Code: PATCH1