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When a player shoots an enemy in the head within their optimal range, the enemy will skip DBNO and be eliminated
If they are hit further than their optimal range, they will only go DBNO
Increased headshot damaged from 2.5x to 6x
Reduced penetration damage from 60% to 30
OPERATOR TICKETS
Removed color rarity on operators
Reworked rarity scale to be series based to make sense of operator releases and viability in gameplay
MENUS
Integrated a cleaner render texture blur when a pop-up appears onscreen
Added the proper credits buttons and web view
Updated the loading view of rounds to ensure the correct game mode name is visible
Improved loadout icons for attachments
Improved pre-match load times to be quicker
Improved visual for playlist button to be more interactive and legible
Improved playlist tabs to display correct game mode and event name
TUTORIAL
Added a checklist for objectives
Added onboarding for attachments, battle pass and operator details
RANKED MODE
Added ranked leaderboard
Season reset:
Players with a rank equal to or higher than silver will place a whole rank below (Ex: If you end the season as Gold II you will start from Silver II next season)
Bronze and Rookie players do not reset their ranking
Ranked info: Added a detailed description to let players know how ranked mode functions in the ranked landing screen
Ranked Background in Fireteam
Added SFX in post-match rank-up menu
FRIENDS LIST
General UX improvements to the friends list
Added push notifications from friends in post-match
GADGETS
Fixed an issue where Kapkan difficulty is shown as ‘Intermediate’ when it is supposed to be ‘Easy’
Fixed an issue where the flash bang from stun grenades can blind users when thrown farther than 15 meters
GENERAL FIXES
Fixed a clipping issue with the ACOG 2.5x scope on Thatcher
Fixed an issue with grenade charges not regenerating on TDM game mode
Fixed red highlights disappearing randomly
Fixed an issue with shotguns not destroying beams in soft walls
Fixed an issue where the drone HUD and camera remain visible when the drone is destroyed
Fixed an issue where a placeholder Sledge icon could be seen when scanning other operators
Fixed an issue where the kill hit maker and SFX don't occur when a teammate kills the enemy that the player DBNO’ed
Fixed an issue that would allow players to cook grenades indefinitely
Fixed an issue where a drone is destroyed when navigating towards the first wall section of the South part of EXT Caravan
Fixed an issue with some attachments mentioning non-functional Sprint-To-Fire mod
Fixed an issue causing Error 1102 when using a drone in the FTUE
Fixed an issue where misplaced animations are present on most of the gadgets during deployment while having a high FOV setting
Fixed an issue causing Error 1105 during operator selection phase
Fixed an issue where the reload action is not cancelled when the player uses melee attacks during reload animation
Various bug fixes related to events, mastery, battle pass, operator recruitment, loadouts, ticket packs and loot boxes